i am currently working at evolve international, I’ve been into CG from last six years. I have good skills in modeling, texturing and architectural visualization. Familiar and fluent with environments of maya 3ds max Z-brush cinema 4d .
In my spare time I like to visualize, character ideation being the prime focus.. I also have some interest in studying new stuff, history. my role at evolve international is to improve / push quality with each and every project ranging from arch viz to rendering and composition based projects. This also includes helping team members to make them more effective and focused in their work.